Piano acoustique Bentley des années 1950 pour Kontakt préparé avec une bande de mastic Blutack
1.03 GB sample content
24 bit 48 khz sampling
Lexicon Digital Reverb Modelling
Hammer release, sustain pedal and player noise layers
Additional Ebow & Sine wave layer for added body and shimmering resonance
Requires Kontakt 5.8
Snapshots/Patches: A Little Body, Forlorn, Gentle Ripples, Gymnopedie No.1, In the Room, Pawprints in the Snow, Short and Snappy, Soft and Mallet-like.
Body: lets you shape how much of the soft, sine-like ring you’d like to hear – from zero (dead, very percussive) to a fairly audible soft ringing resonance
Decay: this controls the length of the decay at the end of the note
Brightness: this controls how much of the hammer tap you hear. Because of the dampening putty, the attack can be very sharp and this control allows for some softening of the higher frequencies in that early part of the samples
Delay: Amount of delay
Delay time: length of delay intervals
Reverb: amount of reverb send (Lexicon Digital Reverb Model)
Length: length of reverb tail
Hammer: controls the volume for the “hammer” layer – the separate layer of the hammer falling back onto the felt. This is great for bringing in a sense of realism and authentic close-mic’ed feel.
Pedal: Sets the volume of the sustain pedal noises
Human: this controls the amount of random player-generated noise, for example shuffling, paper moving, pedal rattles etc.