Une flashram brûlée dans un sampler EOS Ultra comprend les samples, les keymaps avec position / accord / volume / panning / vélocité / panning de chaque sample et les paramètres de l'enveloppe de volume, c'est tout et c'est bien dommage.
Pour cela, il faut lancer le "sound authoring" qui permet de copier une petite partie de la mémoire flash (donc une partie seulement des paramètres de patches) à une adresse que les P2K pourront lire.
Voici les détails en anglais, tirés du manuel :
An E-MU Flash SIMM actually contains two separate Flash memories which
we call “Big Flash” and “Baby Flash”. When a bank is saved to Flash on an EOS Ultra, ALL the preset data is saved into Big Flash and can be read by another EOS Ultra. All the preset data will be preserved. (EOS Ultra does not use Baby Flash.) Proteus reads its preset information from a special memory that we call “Baby Flash”. The EOS Sound Authoring process copies a few basic parameters into Baby Flash, which enables the SIMM to be read by Proteus.
Big Flash contains:
• All the Sample data (this data is used by EOS and Proteus)
• All EOS preset data contained in the bank (not used by Proteus)
Baby Flash contains: Preset and Instrument data used by Proteus
• Sample Headers - - - - pointers to the sample memory locations
• Instruments - - - - - - - sample original key, sample keyboard range,
sample velocity scaling, sample fine tuning, sample volume, sample pan position
• Default Preset info - - preset name, voice amplifier envelope
• Proteus Preset info - - after the Flash SIMM is installed in Proteus,
complete presets are created, then uploaded from User RAM into Baby Flash on the SIMM.