Interview de Dave Rossum : Concepteur de L'Emulator II
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dark-shine
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jbfairlight
dark-shine
Merci Jbfairlight for like this ! !
http://m.matrixsynth.com/2012/12/forat-9000.html
[ Dernière édition du message le 11/12/2012 à 02:16:29 ]
dark-shine
Le vinyle fourni avec l'EII, Désolé pour la qualité
Bonne écoute !!
[ Dernière édition du message le 12/12/2012 à 17:00:45 ]
bloodofjesus
https://soundcloud.com/isham/test-forat/s-drmIO
bloodofjesus
synthwalker
Citation de : bloodofjesus
Super vidéo de la forat ! Un peu trop de reverb a mon goût mais le groove de la linn 9000 est imbattable
Oui, j'ai trop poussé les réverbes, j'en conviens, je m'en suis rendu compte trop tard parce que j'avais câblé vite fait les sorties séparées sur des pistes réservées au mix stéréo pour balancer dans les Distressor, et comme les sorties séparées ont des niveaux plus élevés que le mix, j'ai oublié d'abaisser les départs ![]()
bloodofjesus
dark-shine
dark-shine
Promis, j'allume mon DP/2
dark-shine
Max up transposition at 27khz:
EII: 12 semitones
Emax: 8 semitones
Max down transposition at 27khz:
EII: 12 semitones
Emax: no limit
dark-shine
Sequential Circuits Prophet 2000 et 2002
Emu Emulator I
Linn 9000
Premiers échantillonneurs qui ont utilisé le système de lecture synchrone (et sonnait shite) étaient les suivants:
Ensoniq Mirage
Emu Emulator II
Emu SP-12 et SP1200
Akai S900
Roland S50
[ Dernière édition du message le 14/12/2012 à 13:56:31 ]
dark-shine
dark-shine
dark-shine
= dans lequel chaque voix avait sa propre horloge d'échantillonnage et la hauteur de l'échantillon a été transposée en faisant varier la vitesse de lecture de l'échantillon. Cela donne un effet comme si une bande était varisped et tous les harmnics et les distorsions de forme d'onde sont transposées exactement de la même manière que les notes.
exemple l'Emulator I:
[ Dernière édition du message le 14/12/2012 à 14:20:45 ]
dark-shine
bloodofjesus
Hi !
I enjoyed watching this video although it has one error. SP12 came out in late 85 and was not the first sampling drum machine as we had already released the 9000 in Dec of 1984 which had many firsts:
The first Sampling drum machine
The first velocity sensitive drum machine and it was done the right way using real pads
The first Midi capable drum machine/ sequencer/ sampler all in one and with 32 tracks not just 8!
The first one with a LCD display
The first with a built in disk drive
The first with SMPTE Sync although while it was in the 84 specs we designed and released it after Linn
The first totally sample based (18 pad sampling) which I designed in 1986 again after Linn
Being that I was an end user, I wrote many firsts in software features that didn't exist before and had to come up with names for them since not even computer sequencing programs had them at the time. One example is what I called "Controller Preset Chase Mode". If you had recorded some patch changes or used midi volume, panning etc along the way then located to a bar after these changes, the synths would all sound out of whack. This was because by locating, you bypassed playing these events to the synths so they would never get updated! Try turning this to OFF this function under Midi Parameters and you'll see what happens.
Another one is "Master Keyboard Octave Shift". Midi has 128 notes however if your controller only has 61 keys then you don't have access to any of these other notes unless you record the part first then transpose it and see what it sounds like. This allows you to shift the octave of the incoming notes from your controller to other octaves you don't have access to so you get to hear it as you record.
"Midi Drum Mix Mode" turns the 9000 volume sliders into a mixer for the level of the out going Midi Drum notes. For example you are using the 9000 drums but also dubbing them up with some drums out of the EII. The regular mixer controls the level of the 9000 sounds while the Midi Drum Mixer controls the level of individual sounds coming out of the EII.
Sorry for the long email,
Bruce
[ Dernière édition du message le 14/12/2012 à 14:51:32 ]
jbfairlight
Il m'a dit qu'a l'époque de la Linn 9000, il avait utilisé un Digital Keyboard de 360 Systems pour faire des tests et du développement
dark-shine
dark-shine
-Le fairlight III est-il asynchrone ou synchrone ? Le II est asynchrone !
dark-shine
la transposition asynchrone est plus proche d'un mellotron !
dark-shine
Est-ce que vous désirez un peu de ce thé ?
[ Dernière édition du message le 14/12/2012 à 17:38:24 ]
dark-shine
http://www.synthmuseum.com/emu/emuemul01.html
[ Dernière édition du message le 14/12/2012 à 18:30:29 ]
dark-shine
dark-shine
J'en connais un autre très bientôt aussi avec ses 2, EII
[ Dernière édition du message le 08/01/2013 à 20:18:27 ]
dark-shine
plutôt étonnante : 14 bit/16 bit, 44.056 kHz sur Bande
Citation d'un gars : Meilleur son était toujours l'encodage 14 bit !
Sony PCM-F1 The E-mu Systems factory samples for the
Emulator II were recorded on the first consumer Sony
digital recorder the PCM-F1. The F1 was "portable PCM
adapter", well a stand alone digital to analog conversion
box, that when used with the matching Sony Betamax SL-F1
video recorder you had a cost effective 2 track digital recorder.
This was a ground breaking product released in 1981, with an
amazing low price of just $1900. The PCM adapter uses Sony's
first consumer ADC and DAC chips, the CX-899 ADC and CX-890
DAC.
The PCM-F1 was widely used in the 1980's as the first cost
effective two track digital recorder, a precursor to DAT. The
recorder used 14 or 16 bits, had a 44.056kHz sample rate, 90dB
dynamic range and a reasonably flat frequency response. Whilst it
had its flaws (like shared converters across the left and right
channels) it was remarkably cost effective, and has seen
considerable use even to this day.
The PCM-F1 samples that E-mu Systems recorded were in 16-bits
and 44.1kHz, so the sample session tapes were easily reused for
creating some of the Emulator III library in 1988.
http://www.thevintageknob.org/sony-PCM-F1.html
http://mixonline.com/TECnology-Hall-of-Fame/1981-sony-pcmf1/
Best sound was always with 14 bit encoding.
Being video-based, the system recorded at 44.056 kHz rather than 44.1kHz
-------------------------------------------------------------------
Digital Sampling The EII samples at 12-bit resolution, but stores
the samples into memory (and disk) as 8-bits. This is done by
using hardware bit compression and expansion, from a DAC chip
used in telephone communications. Remember this is before CD
players made DAC's cost effective. The digital to analog
converters are 6072 companding DAC's. Analog to digital
conversion for sampling is done via successive approximation with
one of the DAC's. There is no ADC on the EII - except for reading
the analog controls.
[ Dernière édition du message le 08/01/2013 à 20:26:42 ]
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